Armored Core VI: Fires Of Rubicon L-Arm Unit Parts Guide
Author: FuzionByte.
Genres: Action Adventure, Platformer.
Armored Core 6: Fires of Rubicon directory.
Here is the Armored Core VI: Fires Of Rubicon L-Arm Unit Parts guide which will help you find every Left Arm Unit part which are where you equip your secondary weapon of which there are 58. Left Arm Unit weapons play a very important role in Armored Core VI as they are there to get you out of trouble for the most part and range from laser blades to bazookas, and flamethrowers to laser Shotguns you will have more than enough variety to find something you like in combat.
To see which L-Arm Unit parts you have acquired, go: Garage> AC Design> Assembly> Unit> L-Arm Unit. You won’t need to equip any of the L-Arm Unit parts you acquire, simply having them in your inventory is enough of a requirement as you work towards unlocking Weapon Collector. I do recommend equipping most if not all weapons just to test them out as you might find 1 weapon a lot more effective than another in a given mission and given the number available you will definitely be able to find a weapon that suits your gaming style. The 58 L-Arm Unit parts you can find throughout Armored Core VI: Fires of Rubicon are as follows:
- HI-32: BU-TT/A Pulse Blade.
- MA-J-200 Ransetsu-RF Burst Rifle.
- RF-024 Turner Assault Rifle.
- MG-014 Ludlow Machine Gun.
- HG-003 Coquillett Handgun.
- DF-BA-06 XUAN-GE Bazooka.
- LR-036 Curtis Linear Rifle.
- SG-026 Haldeman Shotgun.
- VP-66LR Laser Rifle.
- Vvc-760PR Plasma Rifle.
- VP-66LH Laser Handgun.
- Vvc-770LB Laser Blade.
- HI-16: GU-Q1 Pulse Gun.
- DF-GR-07 Gou-Chen Grenade Launcher.
- PB-033M Ashmead Pile Bunker.
- MA-J-201 Ransetsu-AR Burst Assault Rifle.
- DF-GA-08 Hu-Ben Gatling Gun.
- Iridium Grenade Launcher.
- MA-T-222 Kyorai Napalm Bomb Launcher.
- VP-66LS Laser Shotgun.
- HML-G2/P19MLT-04 Missile Launcher.
- 44-141 Jvln Alpha Detonating Bazooka.
- VP-67EB Stun Baton.
- RF-025 Scudder Assault Rifle.
- MA-E-210 Etsujin Burst Machine Gun.
- SG-027 Zimmerman Shotgun.
- WR-0777 Sweet Sixteen Shotgun.
- Majestic Bazooka.
- WS-12000 Therapist Stun Bomb Launcher.
- HI-18: GU-A2 Pulse Gun.
- IA-C01W1: Nebula Plasma Rifle.
- 44-143 Hmmr Plasma Thrower.
- WB-0010 Double Trouble Chainsaw.
- WB-0000 Bad Cook Flamethrower.
- DF-ET-09 Tai-Yang-Shou Explosive Thrower.
- VE-67LLA Laser Lance.
- LR-037 Harris Linear Rifle.
- DF-MG-02 Chang-Chen Machine Gun.
- HG-004 Duckett Handgun.
- MA-E-211 Sampu Burst Handgun.
- Little Gem Bazooka.
- MA-T-223 Kyoriku Jamming Bomb Launcher.
- VE-66LRA Laser Rifle.
- Wuerger/66E Laser Shotgun.
- IA-C01W2: Moonlight Light Wave Blade.
- VP-67LD Laser Dagger.
- EL-PW-00 Viento Needle Gun.
- Dizzy Grenade Launcher.
- VE-66LRB Laser Rifle.
- HML-G3/P08SPL-06 Split Missile Launcher.
- WS-5000 Aperitif Siege Missile Launcher. (New Game +).
- Vvc-774LS Laser Slicer. (New Game +).
- VP-66EG Stun Gun. (New Game +).
- 44-142 KRSV Multi Energy Rifle. (New Game +).
- IB-C03W1: WLT 011 Coral Rifle. (New Game ++).
- IA-C01W7: ML-Redshift Coral Oscillator. (New Game ++).
- IA-C01W6: NB-Redshift Coral Rifle. (New Game ++).
- IB-C03W2: WLT 101 Coral Oscillator. (New Game ++).
There are 58 Left Arm Unit Parts you can acquire throughout your 3 playthroughs which gives you a lot of scope to mix up your playstyle whether you want to go in with anything from a dagger to a bazooka or a pulse gun to a moonlight blade. If you’re struggling with a Mission ensure you mix things up and change the weaponry as there really is something for pretty much every playstyle out there.
HI-32: BU-TT/A Pulse Blade
Requirements: Default L-Arm Unit.
Cost: Free.
The HI-32: BU-TT/A is your default Left Arm Unit part and is equipped on your rig from the start of the game.
MA-J-200 Ransetsu-RF Burst Rifle
Requirements: Complete Mission 2: Destroy Artillery Installations.
Cost: $105,000.
The MA-J-200 Ransetsu-RF Burst Rifle will become available once you have unlocked the Parts Shop by completing the Destroy Artillery Installations mission.
RF-024 Turner Assault Rifle
Requirements: Purchasable in the Parts Shop.
Cost: $55,000.
The RF-024 Turner Assault Rifle will be available in the Parts Shop once it initially unlocks after you compete the Destroy Artillery Installations mission.
MG-014 Ludlow Machine Gun
Requirements: Purchase in the Parts Shop.
Cost: $45,000.
The MG-014 Ludlow Machine Gun is purchasable in the Parts Shop once you have completed the Destroy Artillery Installations mission
HG-003 Coquillett Handgun
Requirements: Purchasable in the Parts Shop.
Cost: $35,000.
The HG-003 Coquillett Handgun will be available in the Parts Shop once it initially unlocks after you compete the Destroy Artillery Installations mission.
DF-BA-06 XUAN-GE Bazooka
Requirements: Purchasable in the Parts Shop.
Cost: $70,000.
The DF-BA-06 XUAN-GE Bazooka will be available for purchase when the Parts Shop initially unlocks after you have complete the Destroy Artillery Installations mission.
LR-036 Curtis Linear Rifle
Requirements: Complete Beginner Training 2: Combat Fundamentals.
Cost: $65,000.
Firstly, complete the Beginner Training 2: Combat Fundamentals which, once complete will allow you to purchase the ;R-036 Curtis Linear Rifle from the Parts Shop.
SG-026 Haldeman Shotgun
Requirements: Complete Mission 7: Destroy the Weaponized Mining Ship.
Cost: $75,000.
The SG-026 Haldeman Shotgun will be available for purchase in the Parts Shop after you have completed Mission 7: Destroy the Weaponized Mining Ship.
VP-66LR Laser Rifle
Requirements: Complete Mission 7: Destroy the Weaponized Mining Ship.
Cost: $98,000.
You can purchase the VP-66LR in the Parts Shop after you have destroyed the Strider and successfully completed Mission 7: Destroy the Weaponized Mining Ship.
Vvc-760PR Plasma Rifle
Requirements: Complete Mission 7: Destroy the Weaponized Mining Ship.
Cost: $202,000.
The Vvc-760PR Plasma Rifle is available to buy once you have finished Mission 7: Destroy the Weaponized Mining Ship from the Parts Shop.
VP-66LH Laser Handgun
Requirements: Complete Intermediate Support 2: Reverse-Jointed ACs.
Cost: $92,000.
You will need to complete Training Module 4: Intermediate Support 2: Reverse-Jointed ACs which becomes available after you have completed Mission 7: Destroy the Weaponized Mining Ship. The training module itself runs through different weapon types, their effects and Reverse-Joint legs, where, once completed, you will be able to purchase the VP-66LH Laser Handgun.
Vvc-770LB Laser Blade
Requirements: Complete mission 8: Operation Wallclimber.
Cost: $210,000.
You will be able to purchase the Vvc-770LB Laser Blade from the Parts Shop once you have completed Mission 8: Operation Wallclimber.
HI-16: GU-Q1 Pulse Gun
Requirements: Complete mission 8: Operation Wallclimber.
Cost: $90,000.
The HI-16: GU-Q1 Pulse Gun will be available for purchasing in the Parts Shop after you have defeated the Juggernaut boss concluding Mission 8: Operation Wallclimber.
DF-GR-07 Gou-Chen Grenade Launcher
Requirements: Complete Training Module 5: Intermediate Support 3: Tetrapod ACs.
Cost: Free.
Once you have completed Training module 5: Intermediate Support 3: Tetrapod ACs you will be gifted the DF-GR-07 Gou-Chen Grenade Launcher.
PB-033M Ashmead Pile Bunker
Requirements: Complete Mission 11: Attack The Watchpoint.
Cost: $185,000.
After you have completed mission 11: Attack the Watchpoint which concludes chapter 1, the PB-033M Ashmead Pile Bunker will become available for purchase in the Parts Shop.
MA-J-201 Ransetsu-AR Burst Assault Rifle
Requirements: Complete Mission 11: Attack The Watchpoint.
Cost: $111,000.
You will need to firstly ensure you have completed Mission 11: Attack the Watchpoint which will then unlock the M-J-201 Ransetsu-AR Burst Assault Rifle for purchase at the Parts Shop.
DF-GA-08 Hu-Ben Gatling Gun
Requirements: Complete Mission 11: Attack The Watchpoint.
Cost: $170,000.
The DF-GA-08 Hu-Ben Gatling Gun will become available for purchase at the Parts Shop once you have completed mission 11: Attack the Watchpoint.
Iridium Grenade Launcher
Requirements: Complete Mission 11: Attack The Watchpoint.
Cost: $214,000.
Complete mission 11: Attack the Watchpoint will unlock the Iridium Grenade Launcher at the Parts Shop.
MA-T-222 Kyorai Napalm Bomb Launcher
Requirements: Complete Mission 11: Attack The Watchpoint.
Cost: $91,000.
Once Mission 11: Attack the Watchpoint has been completed you will be able to purchase the MA-T-222 Kyorai Napalm Bomb Launcher from the Parts Shop.
VP-66LS Laser Shotgun
Requirements: Complete Mission 11: Attack The Watchpoint.
Cost: $105,000.
You will firstly need to complete Mission 11: Attack the Watchpoint which will make the BP-66LS Laser Shotgun purchasable from the Parts Shop.
HML-G2/P19MLT-04 Missile Launcher
Requirements: Complete Mission 11: Attack The Watchpoint.
Cost: $80,000.
Defeating Balteus in Mission 11: Attack the Watchpoint will make the HML-G2/P19MLT-04 Missile Launcher purchasable from the Parts Shop.
44-141 Jvln Alpha Detonating Bazooka
Requirements: Complete Mission 12: Infiltrate Grid 086.
Cost: $210,000.
Once you have managed to take down the Cleaner concluding Mission 12: Infiltrate Grid 086, the 44-141 Jvln Alpha Detonating Bazooka will become available for purchase in the Parts Shop.
VP-67EB Stun Baton
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $94,000.
Concluding Mission 14: Ocean Crossing will make the VP-67EB Stun Baton available for purchase in the Parts Shop.
RF-025 Scudder Assault Rifle
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $205,000.
Once you have defeated the Sea Spider and have completed Mission 14: Ocean Crossing, the RF-025 Scudder Assault Rifle will be available for purchase in the Parts Shop.
MA-E-210 Etsujin Burst Machine Gun
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $74,000.
Completing Mission 14: Ocean Crossing and concluding Chapter 2 will enable the MA-E-210 Etsujin Burst Machine Gun to be purchased from the Parts Shop.
SG-027 Zimmerman Shotgun
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $115,000.
Once you have run through the cutscenes and are back at the Garage having completed Mission 14: Ocean Crossing, the DG-027 Zimmerman Shotgun will be available in the Parts Shop.
WR-0777 Sweet Sixteen Shotgun
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $49,000.
Concluding Chapter 2 having defeated the Sea Spider in Mission 14: Ocean Crossing, the WR-0777 Sweet Sixteen Shotgun will be available in the Parts Shop.
Majestic Bazooka
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $121,000.
You will need to complete Mission 14: Ocean Crossing before the Majestic Bazooka will become available for purchase in the Parts Shop.
WS-12000 Therapist Stun Bomb Launcher
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $138,000.
Once you have been launched across Rubicon concluding both Mission 14: Ocean Crossing and Chapter 2 the WS-1200 Therapist Stun Bomb Launcher will become available for purchase in the Parts Shop.
HI-18: GU-A2 Pulse Gun
Requirements: Complete Mission 14: Ocean Crossing.
Cost: $159,000.
After you have taken the Sea Spider down in Mission 14: Ocean Crossing, get inside the container and enter Chapter 3 which will make the HI-18: GU-A2 Pulse Gun available for purchase in the Parts Shop.
IA-C01W1: Nebula Plasma Rifle
Requirements: Find the Crate in Mission 18: Tunnel Sabotage.
Cost: $185,000.
Head down into the Mine then proceed forward past the first set of enemies to the large pipe spanning the chasm you can land on. Wait for your boost to recharge then boost to the pipe above you aiming for the left side.
Clear the MT’s and the LC on the upper level who will hold Combat Log 18: Bronze Log then go forward on the upper level to find the parts container on a platform which, once looted, will enable you to purchase the IA-C01W1: Nebula Plasma Rifle from the Parts Shop.
44-143 Hmmr Plasma Thrower
Requirements: Achieve Hunter Rank 6.
Cost: Free.
You will acquire the 44-143 Hmmr Plasma Thrower once you reach Hunter Rank 6, which, if you’re following the Combat Log Collector guide will be once you acquire the Gold Log in mission 21: Eliminate the Enforcement Squads which I recommend playing on your first playthrough as you work towards the, The Fires of Raven Ending.
WB-0010 Double Trouble Chainsaw
Requirements: Loot the Parts Container in Mission 23: Eliminate “Honest” Brute.
Cost: Free.
From the start of the mission, drop down to where you see the red lasers criss-crossing across the walkway which you need to avoid as best you can otherwise every enemy in the local area will aggro towards you and it can be a heavy onslaught to avoid.
Whether you choose to aggro and deal with the enemies or navigate your way through the lasers, head to the area close to where you will have landed and interact with the container to loot the WB-0010 Double Trouble Chainsaw.
WB-0000 Bad Cook Flamethrower
Requirements: Loot the parts container in Mission 23: Eliminate “Honest” Brute.
Cost: $49,000.
Proceed through the mission to where you take out the enemy with the shield and drop down into the laser filled room where you would ordinarily drop down to face off again “Honest” Brute.
Instead, stay in this room on the lower floor and loot the parts container to make the WB-000 Bad Cook Flamethrower available for purchase in the Parts Shop.
DF-ET-09 Tai-Yang-Shou Explosive Thrower
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $215,000.
Once you have completed Mission 26: Destroy the Ice Worm which concludes Chapter 3, you will then be able to purchase the DF-ET-08 Tai-Yang-Shou Explosive Thrower from the Parts Shop.
VE-67LLA Laser Lance
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $270,000.
You will firstly need to go through Mission 26 and take the Ice Worm down with your team-mates which will conclude Chapter 3 which makes the VE-67LLA Laser Lance available for purchase in the Parts Shop.
LR-037 Harris Linear Rifle
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $135,000.
The LR-037 Harris Linear Rifle will be available for purchase in the Parts Shop once you have defeated the Ice Worm and begun Chapter 4.
DF-MG-02 Chang-Chen Machine Gun
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $120,000.
You will be able to purchase the DF-MG-02 Chang-Chen Machine Gun in the Parts Shop after you concluded Chapter 3 by destroying the Ice Worm.
HG-004 Duckett Handgun
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $112,000.
Once you have defeated the Ice Worm and begun Chapter 4, the HG-004 Duckett Handgun will be available for purchase in the Parts Shop.
MA-E-211 Sampu Burst Handgun
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $73,000.
You will firstly need to complete Mission 26: Destroy the Ice Worm before the MA-E-211 Sampu Burst Handgun will become available for purchase in the Parts Shop.
Little Gem Bazooka
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $163,000.
Once the Ice Worm is down and Chapter 3 has been completed, you will then be able to purchase the Little Gem Bazooka in the Parts Shop.
MA-T-223 Kyoriku Jamming Bomb Launcher
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $103,000.
The MA-T-223 Kyoriku Jamming Bomb Launcher will become available for purchase in the Parts Shop once the Ice Worm has been defeated in Mission 26.
VE-66LRA Laser Rifle
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $180,000.
Once you begin Chapter 4 which becomes available after Rusty railguns the Ice Worm you will then be able to purchase the VE-66LRA Laser Rifle from the Parts Shop.
Wuerger/66E Laser Shotgun
Requirements: Complete Mission 26: Destroy the Ice Worm.
Cost: $147,000.
You will need to defeat the Ice Worm in Mission 26 concluding Chapter 3 before the Wuerger/66E Laser Shotgun becomes available for purchase in the Parts Shop.
IA-C01W2: Moonlight Light Wave Blade
Requirements: Loot the Parts Container in Mission 32: Reach the Coral Convergence.
Cost: Free.
Take out the first 2 ACs then head towards the large bridge taking down the rolling Saw as you go. From here, go to the end of the bridge and snipe the rolling Saws from above ensuring you remove as many as possible then drop down once they start rolling.
You will need to clear the field of rolling Saws which you will need to do in order to obtain every Combat Log in the game anyway then look to the platform the Saws were surrounding to find the parts container which holds the IA-C01W2: Moonlight Light Wave Blade.
VP-67LD Laser Dagger
Requirements: Complete Mission 33: Escape.
Cost: $135,000.
The VP-67LD Laser Dagger will become available for purchase when you have completed Mission 33: Escape in the Parts Shop.
EL-PW-00 Viento Needle Gun
Requirements: Complete Mission 33: Escape.
Cost: $148,000.
Once you have taken down CEL 240 in the Reach the Coral Convergence Mission you will automatically begin Chapter 5 in the Mission: Escape. Play through Escape to its conclusion where the EL-PW-00 Viento Needle Gun will become available for purchase in the Parts Shop.
Dizzy Grenade Launcher
Requirements: Complete Mission 33: Escape.
Cost: $260,000.
You will need to conclude Chapter 4 then complete the first mission in Chapter 5: Escape which will make the Dizzy Grenade Launcher available for purchase in the Parts Shop.
VE-66LRB Laser Rifle
Requirements: Complete Mission 33: Escape.
Cost: $235,000.
Head through Mission 32: Reach the Coral Convergence and take down the Coral boss: CEL 240, at the end of the Mission you will automatically begin Mission 33: Escape at the conclusion of which will make the VE-66LRB Laser Rifle available for purchase in the Parts Shop.
HML-G3/P08SPL-06 Split Missile Launcher
Requirements: Complete Mission 33: Escape.
Cost: $127,000.
Once you have concluded Chapter 4 by taking down the CEL 240 you will be thrown straight into Chapter 5. Completing the Mission: Escape will cause the HML-G3/P08SPL-06 Split Missile Launcher available for purchase in the Parts Shop.
WS-5000 Aperitif Siege Missile Launcher
Requirements: Conclude Chapter 2 on New Game+.
Cost: $168,000.
Once you’re on New Game+, proceed through the Missions until you conclude Chapter 2 by completing the Ocean Crossing Mission which will make the WS-5000 Aperitif Siege Missile Launcher available for purchase in the Parts Shop.
Vvc-774LS Laser Slicer
Requirements: Conclude Chapter 3 in New Game + .
Cost: $339,000.
Complete your first playthrough whilst going for The Fires of Raven Ending then proceed through New Game + where you can take on and destroy the Ice Worm which concludes Chapter 3 making the Vvc-774LS Laser Slicer available for purchase in the Parts Shop.
VP-66EG Stun Gun
Requirements: Conclude Chapter 3 in New Game +.
Cost: $129,000.
Proceed through your first playthrough to its conclusion then continue through the Missions in New Game + until you reach the Ice Worm at the end of Chapter 3 which you will need to defeat in order to make the VP-66EG Stun Gun available for purchase in the Parts Shop.
44-142 KRSV Multi Energy Rifle
Requirements: Achieve Hunter Rank 12.
Cost: $377,000.
Play through your first playthrough aiming for The Fires of Raven Ending then, in New Game + proceed through to Chapter 4 where you can, after completing the Underground Exploration Missions choose the Ambush the Vespers Mission which you will need to select as you work towards the Liberator of Rubicon Ending. In the Ambush the Vespers Mission you will need to take down 2 AC’s. Both of whom will drop Gold Combat Logs and as long as you are following along with the Combat Log Collector guide you will then achieve Hunter Rank 12 at the Mission’s conclusion making the 44-142 KRSV Multi Energy Rifle available for purchase in the Parts Shop.
IB-C03W1: WLT 011 Coral Rifle
Requirements: Defeat Classified Subject 51-201 W in the Arena.
Cost: $335,000.
Classified Subject 51-201 W will become available once you complete the Eliminate the Enforcement Squads Mission on New Game ++ (3rd playthrough) which you will need to complete as you progress towards the Alea lacta Est Ending.
The AC you’re up against will be the first Coral based enemy you will face in the Arena and is a watered down version of Handler Walter who you will have defeated at the end of playthrough 2 in order to obtain the Liberator of Rubicon Ending. Defeat Classified Subject 51-201 W to make the IB-C03W1: WLT 011 Coral Rifle available for purchase in the Parts Shop.
IA-C01W7: ML-Redshift Coral Oscillator
Requirements: Take down the final opponent in the Arena on New Game ++.
Cost: Free.
Once you have completed the Chapter 4 Mission Undergroudn Exploration – Depth 2 in New Game ++ you will be able to fight the final opponent in the Arena: Classified Subject —— -. With her taken down you will then be rewarded with the IA-C01W7: ML-Redshift Coral Oscillator.
IA-C01W6: NB-Redshift Coral Rifle
Requirements: Take down the final opponent in the Arena on New Game ++.
Cost: $312,000.
You will be able to purchase the IA-C01W6: NB-Redshift Coral Rifle once you have taken down the final opponent in the Arena who is unlocked once you complete the Chapter 4 Mission: Underground Exploration – Depth 2 on New Game ++. in the Parts Shop. See Master of Arena for how to take down every Arena opponent.
IB-C03W2: WLT 101 Coral Oscillator
Requirements: Achieve Hunter Rank 15.
Cost: Free.
In order to increase your Hunter Rank you will need to collect Combat Logs by tracking down various enemies or taking down mandatory enemies throughout the various Missions across the 3 playthroughs you need to complete. Once you achieve Hunter Rank 15 which, if you are following along with the Combat Log Collector guide will happen once complete the MIA Mission in Chapter 5 whilst working towards the Alea lacta Est Ending.
That’s how you can acquire all 58 weapons for your Left Arm, which one are you using the most or are you mixing it up?
That’s the Armored Core VI: Fires Of Rubicon L-Arm Unit Parts guide complete, I hope it helped you acquire every Left Arm Unit weapon in the game.
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