Armored Core VI: Fires Of Rubicon Training Complete Guide
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15 G
Training Complete
Cleared all training programs.
Author: FuzionByte.
Genres: Action Adventure, Platformer.
Armored Core 6: Fires of Rubicon directory.
Here is the Armored Core VI: Fires Of Rubicon Training Complete guide which will help you clear all training programs. Training programmes become available as you progress through the various missions in the game and a fairly basic to complete. There are, in total, 7 training modules you will need to complete, all of which can be done after you have complete mission 8: Operation Wallclimber in Chapter 1 and will help you a great deal in learning the various mechanics you can utilise depending on your build throughout Armored Core VI. The training modules you can complete and their accompanying rewards are:
- Beginner Training 1: Basic Controls.
- Beginner Training 2: Combat Fundamentals.
- Intermediate Support 1: Assembling An AC.
- Intermediate Support 2: Reverse-Jointed ACs.
- Intermediate Support 3: Tetrapod ACs.
- Intermediate Support 4: Tank ACs.
- Advanced Mercenary Certification.
Completing all training modules will reward you with some decent weaponry along the way.
Beginner Training 1: Basic Controls
Unlock requirements: Complete Illegal Entry mission.
Rewards: Machine Gun, MG-014 Ludlow.
This is a good tutorial to learn the basics of combat, learn the basics of how to lock on to multiple targets as well as how to effectively use you blade to combat shielded enemies covering:
- Lock-On.
- Reloading.
- Missile Lock.
- Melee Weapons.
- Scanning.
Beginner Training 2: Combat Fundamentals
Unlock requirements: Complete Destroy Artillery Installation mission.
Rewards: LR-036 Curtis Linear Rifle.
Combat Fundamentals will unlock after you have completed the Destroy Artillery Installations mission and will show you more advanced techniques than those you learnt in Beginner Training 1: Basic Controls. Pay attention in this training module as the techniques you are taught can really help you work towards achieving S Ranks, taking down mobs of enemies and single focusing on a boss or tougher opponent. This training module will cover:
- Charge Attacks.
- ACS Strain& Stagger.
- Direct Hits.
- ACS Accumulative Strain.
- Surprise Attacks.
- Shield Defence.
- Attack Indicators & Initial Guard.
- Assault Boost Attacks.
Intermediate Support 1: Assembling An AC
Unlock requirements: Complete mission 7: Destroy the Weaponized Mining Ship.
Rewards: Booster: Allula/21e, FCS: FC-006 Abbot, Generator: VP-20S.
Once you have completed Mission 7: Destroy the Weaponized Mining Ship by taking down and clearing the wreck of the Strider you can then access the third training programme: Intermediate Support 1: Assembling an AC. This training mission will give you a new build AC to test and work through the efficiency of agility during combat. Destroy everything in your path to complete the training module covering:
- Double Trigger.
- Boosters & Mobility.
- Generators & Basic Specs.
- FCS & Engagement Distance.
- AC Assembly & Strategy.
Intermediate Support 2: Reverse-Jointed ACs
Unlock requirements: Complete mission 7: Destroy the Weaponized Mining Ship.
Rewards: VP-66LH Laser Handgun.
The 4th training module: Intermediate Support 2: Reverse-Jointed ACs will become available once you have destroyed the Strider and successfully completed Mission 7: Destroy the Weaponized Mining Ship in Chapter 1. This training module will go over the different ammo types including charged attacks, explosives and how to counter ricochets whilst focusing on new forms of agility and dexterity throughout combat covering:
- Reverse-Joint Parts.
- Area Attacks.
- Weapon Types.
- Energy Weapons and Overheating.
- Ricochets.
Intermediate Support 3: Tetrapod ACs
Unlock requirements: Complete mission 8: Operation Wallclimber.
Rewards: DF-GR-07 Gou-Chen Grenade Launcher.
The 5th training module: Intermediate Support 3: Tetrapod ACs will become available once you have completed mission 8: Operation Wallclimber and requires you to run through a series of combat scenarios as a Tetrapod. In this training module you will learn how to hover, attack whilst hovering, dodge whilst hovering and how recoil works covering:
- Tetrapod Parts.
- Recoil.
- Hovering-Based Tactics.
Intermediate Support 4: Tank ACs
Unlock requirements: Complete mission 8: Operation Wallclimber.
Rewards: BML-G1/P01VTC-04 Vertical Missile Launcher.
In this training module you will see the potential power you can wield in Armored Core VI as you get to take down a series of enemies in a full on Armored Core inspired tank. Work through the training taking down the opponents as directed where you will then have a 2 on 1 against 2 Tetra-Pods that can hit hard so ensure you hit harder to come out victorious where you will, in the process cover:
- Tank Parts & Strategy / Drifting.
Advanced Mercenary Certification
Unlock requirements: Complete the previous 6 training modules..
Rewards: Advanced Mercenary Emblem.
The Advanced Mercenary Certification training module will unlock once you have completed the previous 6 training modules and requires you to take down a series of opponents using the weaponry you have at your disposal. You will have a series of MT’s and Shielded MTs to deal with as well as a powerful Tetra-Pod then a fully initiated Armored Core unit who is very agile so wait for it to stop for a second before sending a missile then whittle down your opponent(s) health bars until you stand victorious covering:
- Adaptive Assemblies.
Once you have completed all 7 training modules you will then unlock Training Complete.
That’s the Armored Core VI: Fires Of Rubicon Training Complete guide complete, I hope it helped you clear all Training Programmes.
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